LarpManager makes character progression easy and structured: organizers can assign XP, define abilities with detailed constraints, and give players a clean interface to choose their abilities. Everything stays organized and transparent, letting organizers keep full oversight of character growth.
Step 1 – Create the Event
Create a new event. Enable the Characters, Player Editor, and Experience Points features: this unlocks character management, player-driven character editing, and XP-based progression.
Step 2 – Configure the Event
Set the event configurations:
- Allow players to create characters
- Define the starting XP amount
- Decide whether players can pick abilities themselves
Step 3 – Define Ability Types
Create broad categories for abilities (e.g., Skills, Powers, Perks). These types organize abilities for players and simplify filtering.
Step 4 – Create Abilities
Add individual abilities; each ability can require other abilities as prerequisites, letting you build progression trees.
Step 5 – Test in Player View
Switch to player view to simulate sign-up, character creation, and ability selection. Ensure the setup feels intuitive before opening it to real players.
Step 6 – Add Complex Requirements
Use character fields to add depth. For example, create a "Class" field and abilities that require a specific class, allowing branching builds.
Step 7 – Award Experience Points
Give players XP for attending events or any other reason. The interface makes XP distribution quick and simple, even for large groups.
Tips and Tricks
- Set up character fields whose value is automatically computed based on the abilities obtained (link rule)
- Configure "undo window" to allow players to remove newly acquired abilities and correct their builds
- Setup the character creation process, to require an approval from organizers and allow some fields (like class) to be changed only during character creation